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Abstract

In some perspectives, the potential for identifying elements important to language learning through video games and Android applications is explored. It is crucial to approach language learning from a pragmatic perspective. To achieve the intended goals, innovations are used. The difficulties in the process of teaching English as a second language can be smoothed out by using the right approaches. Students' attention is piqued and their language learning skills are improved in a fun way when English is taught to them through video games and Android apps. This article describes the numerous difficulties that arise when teaching a language and offers workable solutions. The benefits of teaching languages through video games are outlined, including apps for Android.

Keywords

Technologies Video game Android apps Second language learners

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How to Cite
PhD, docent Adash Eshankulovna Rustamova, & Master, Guljahon Xoliyeva Farhod qizi. (2023). Teaching English grammar through person-based aspects. Journal of Pedagogical Inventions and Practices, 17, 35–38. Retrieved from https://zienjournals.com/index.php/jpip/article/view/3365

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